Spotlight on MA Animation – LCC Postgraduate Shows 2018
MA Animation creates, explores and plays with 3D digital, 2D and 2.5D animation processes in combination with more traditional analogue technologies, to challenge how animation is made, understood and experienced. At this year’s show, LCC Postgraduate Shows 2018: Show 2, 5th – 8th December 2018, expect to see eight very diverse animated short films.
Here we shine a spotlight on some of projects on show…
‘When conflicts come into our minds, there is no escape from fighting with ourselves. This short animated film presents an illusion of one’s mind that is trying to make a decision on a problematic event. A bitter sweet memory has always haunted Lotte, as if it wants to take her away from the present. It is not easy to hide our past, much harder to let it go, but sometimes the most painful thing is to hold onto our memories. When the time has passed, nothing will be the same.’
‘A Peach is a 2D animated film about a boy who is enamored with a peach, progressively becoming sexually obsessed and terrified of it as he climbs a mountain on his quest to reach it. When he finally gets it, he is disillusioned from his impossible expectations of it. It is a film about building up ideals of things that should not be put on pedestals or feared, and the dissatisfaction such thinking can cause, exploring sexuality in adolescence and the idealization and anxiety that tends to go with it.’
‘One day a hungry child decides to spare her food for her starving mother. Created with oil pastel on backlit acetate and animated under the camera, Cookie is set in Ukraine in 1933, during HOLODOMOR; the famine-genocide of Ukraine created by Soviets in order to teach the lesson Ukrainian farmers for resisting collectivisation. In order to survive, every day children had to travel a long way to a place where they could receive a bowl of soup. One day, because of the Communists Leader birthday, kids were granted a cookie.’
‘Pick One Up’
‘Pick One Up expresses the feeling of having to make a decision. Certain elements, such as balance and being tossed, describe an unstable situation. Just like when we need to decide, we cannot control the external factors, we can only focus on what we want. Once you choose, that choice will become your tool or weapon, and you will use it to continue your life: just like picking up a marble and joining the game.’