Skip to main content
Story

BA (Hons) Interaction Design Arts at Science Museum Late

Screen Shot 2015-12-16 at 12.28.03smaller
Screen Shot 2015-12-16 at 12.28.03smaller

Written by
Helen Carney
Published date
17 December 2015

This week students from BA (Hons) Interaction Design Arts took part in a Science Museum Late event to celebrate the Principia Launch – Tim Peake (the first British ESA Astronaut) and his mission to the International Space Station.

Screen Shot 2015-12-16 at 12.19.40smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

1F0A7795smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

To commemorate the occasion live broadcasts of the launch were featured during the Late alongside activities and exhibits celebrating all things ‘space’ in which BA Interaction Design Arts students were offered the opportunity to present work.

Science Museum Lates are a monthly event offering an adult audience the opportunity to engage with and be inspired by events including talks, workshops, displays and demonstrations around a specific scientific theme.

Screen Shot 2015-12-16 at 12.21.48smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

Students were asked to create a simple, engaging and enjoyable demonstration, interactive installation or performance relating to the theme ‘space’. The projects aimed to help visitors better understand different aspects of space.

Screen Shot 2015-12-16 at 12.29.08smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

Joel Karamath, Course Leader for BA (Hons) Interaction Design Arts explains “It was important that these projects worked in a vibrant and extremely busy environment where lots of curious people are looking to be wowed, informed and entertained. In this situation, simple thrills always trump large and conceptually complex projects.”

Screen Shot 2015-12-16 at 12.23.58smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

1F0A7707smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

Emilie Forsmark’s interactive audio project ‘Planet Chitchat’ explores what it would be like to speak on Neptune where the atmosphere is 19% helium, or on Mars where it’s 95% Co2. Similarly N.Ziqq’s project ‘Cosmic Octave’ identifies which planet your natural voice sounds most like.

Tina Rashidi’s ‘Solar Age’, an astro-calculator, allows you to find out your age on any planet in the Solar System.

1F0A7762smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

1F0A7720smaller

BA (Hons) Interaction Design Arts at Science Museum Late, 2015.

‘Space on Earth’ by Saffron Parker explores how you would perform everyday tasks using space equipment. This interactive game challenges individuals to work together, completing simple tasks using space gloves that become surprisingly difficult!

Other projects included a hunt for ‘space bears’, a rocket launch challenge and a space-themed game of battleships.

Find out more about BA (Hons) Interaction Design Arts