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I am a design theorist, academic, educator, public speaker and consultant. My work is located at the intersection of philosophy and design. Influenced by Gilles Deleuze and Félix Guattari, my research examines the tension between design taken as way of speculating on, and instigating, the future, and thought that addresses materiality, affect, the virtual and the nonhuman.
My interest is in repositioning design in the 21st century as a problematising tool for thinking, making and creating change. My interdisciplinary approach brings together design studies, philosophy and the analysis of digital cultures. I am the co-editor of the volume Deleuze and Design (Edinburgh University Press 2015, with Brassett), and my writing is published in Design and Culture, Design Studies, and Digital Creativity.
I am currently writing a book titled Digital Uncertainty. Between Prediction and Potential in Algorithmic Culture, which investigates the new contingent logic of planetary computation and its impact on society and subjectivities. I am Contextual Studies Leader for Product Design at Central Saint Martins, University of the Arts London, having previously held teaching posts at the University of Essex, and the University of Urbino, Italy.
(in press) Algorithm magic. Simondon and technoanimism. In Believing in Bits: Digital Media and the Supernatural. Simone Natale and Diana Pasulka (eds.) Oxford University Press
(in press) FutureCrafting. Speculation, design and the nonhuman, or how to live with digital uncertainty. In Hybrid Ecologies. S. Witzgall, M. Kesting, M. Muhle, J.Nachtigall (eds). Zurich, Diaphanes AG
(in press) The un-designability of the virtual. Design from problem-solving to problem-finding. In UnDesign: Critical Practices at the Intersection of Art and Design. G. Sade, G. Coombs, A. McNamara (eds.) London, Routledge
2018. FutureCrafting. A speculative method for an imaginative AI. AAAI Spring Symposium Series. Technical Report SS-18. Association for the Advancement ofArtificial Intelligence, Palo Alto, California, 419-422
2017. Filled with wonder. The enchanting android from cams to algorithms. In Encountering Things. Design and Theories of Things. L. Atzmon and P. Boradkar (eds.) London, Bloomsbury. 19-34
2017. Incertitude, contingence et intuition matérielle: un cadre de recherche pour un design mineur. In Biomimétisme: Science, Design et Architecture. M. Antonioli (ed). Paris, Éditions Loco. 31-43
2016. Animistic design: how to reimagine digital interaction between the human and the nonhuman. Digital Creativity. Special issue: Post anthropocentric creativity. S. Roudavski and J. McCormack (eds.) London, Routledge. 52-70 (with P. Van Allen)
2015. When making becomes divination: uncertainty and contingency in computational glitch-events. Design Studies 41. Special issue: Computational making. T. Knight and T. Vardoulli (eds.) London, Elsevier. 110-125
2015. Digital materiality, morphogenesis and the intelligence of the technodigital object. In Deleuze and Design. Edinburgh, Edinburgh University Press. 107- 138
2015. Introduction. In Deleuze and Design. Edinburgh, Edinburgh University Press. 1-30 (with J. Brassett)
2014. Neo-animism and design. A new paradigm in object theory. Design and Culture. 6.2. Special issue: Design, thing theory and the lives of objects. L. Atzmon (ed.) London, Berg. 219-242
2010. Contagious affectivity. The management of emotions in late capitalist design. In Negotiating Futures, Design Fiction. 6th Swiss Design Network Conference Proceedings, Basel. 134-149
2009. Object-relics and their effects: for a neo-animist paradigm. MEI Médiation and Information. Special Issue: Objets & communication. 30-31. B. Darras and S. Belkhamsa (eds) Paris, l’Harmattan. 239-253