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Short course

Zbrush for Designers Short Course

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Zbrush for Designers Short Course | On campus
Master ZBrush, the industry-standard digital sculpting tool. This course covers 3D and 2D modelling, texturing, and painting, with a focus on sculpting techniques.

Course description

Course overview

ZBrush is a digital sculpting tool that combines 3D and 2D modelling, including texturing and painting, that is widely used in a number of industries ranging from animation to furniture design.

This course will cover many aspects of the ZBrush software, with the main focus being on sculpting.

Students can expect to learnt about a wide range of topics including Shadow Box, ZSpheres, ZModeller, Hard Surface Modelling, Organic Sculpting, Displacement Maps, UV Master, ZRemesher, Polypainting and more.

This course does not require any prior knowledge of the software and is suitable for absolute beginners, 2D to 3D converts, designers (architecture, jewellery, furniture, fashion etc), artists, clay-to-digital converts, animators, games artists, digital and visual effects artists, 3D printers and more.

Who this course is for

This course is suitable for anyone with an interest in digital and physical arts. Anyone at beginner level with a basic understanding of computers can take part in this course.

Key information

Topics covered

  • Shadow Box
  • ZSpheres
  • ZModeller
  • Hard Surface Modelling
  • Organic Sculpting
  • Displacement Maps
  • UV Master
  • ZRemesher
  • Polypainting

Learning outcomes

  • Familiarity with the many aspects of Zbrush including Shadow Box, ZSpheres, ZModeller, Hard Surface Modelling, Organic Sculpting and many more
  • Digital badge and certificate of attendance.

Materials

  • Sketches and reference material (photos etc) of 3D objects that interest you
  • A wacom tablet, if you have one, would be extremely beneficial

Recommended reading:

  • Introducing ZBrush (Serious Skills) Paperback - 1 Jun 2012 by Eric Keller (Author)

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