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Undergraduate

BA (Hons) Production Arts for Screen

Digital drawing of interior in almost a cartoonish illustration style by Hannah Seddon - BA Production Arts for Screen.
Hannah Seddon
BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
College
Wimbledon College of Arts
Start date
September 2021
Course length
3 years
UCAS code
W690

BA Production Arts for Screen at Wimbledon College of Arts offers a unique combination of design and digital production skills for film, television and other screen-based media.

Applications closed 2021/22

We are no longer accepting applications for 2021/22 entry to this course. We don't yet know if places will become available before the autumn term. If they do, we will reopen applications. Please check this page for updates.

Visit the Courses with places available page for a full list of UAL courses that are open for application.

Online Open Day Recording

Student work

  • ba-production-arts-for-screen-Wonji-Kim-interior.jpg
    , Wonji Kim BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Ruben-Crazzolara-table-spread.jpg
    , Ruben Crazzolara BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Louis-Howlett-technical-drawings.jpg
    , Louis Howlett BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Hannah-Seddon-street-scene-at-night.jpg
    , Hannah Seddon BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Charlie-Bartlett-interior.jpg
    , Charlie Bartlett BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Charlie-Bartlett-CAD-drawing.jpg
    , Charlie Bartlett BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Hannah-Seddon-robot.jpg
    , Hannah Seddon BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Hannah-Seddon-bar-interior.jpg
    , Hannah Seddon BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL

Course overview

More films, television programmes, animations and screen-based content are being made than ever before. Old and new technologies are working alongside each other to create digital, online and analogue content across all media. The gaming industry is growing, and virtual and augmented reality are in their early experimental stages. In a time of huge development and investment in the industry, it is a great time to get involved. 

What to expect

  • To gain skills in filming, editing and sound
  • Production design - visualising the concept of a film, television or other screen-based production
  • Art direction - supervising and unifying a designers' vision
  • Introduction to new technologies - Virtual Reality (VR) and Computer Generated Imagery (CGI)
  • Character and script analysis
  • Model making
  • Green screen technology
  • Introduction to digital special effects
  • Development of your research skills and personal reference material
  • Technical drawing and Computer Aided Design (CAD) in 2D and 3D
  • To have access to Wimbledon's shared workshops. View the Wimbledon facilities

Work experience and opportunities 

Work placements are a key feature during the second year of this course, providing essential links for students’ graduate careers within industry and beyond. Students may have the opportunity to visit London television and film studios, scenic workshops, prop houses, makers and suppliers. 

Students will have the opportunity to take part in the Erasmus scheme to study abroad for a term in the second year of your degree.

Mode of study 

BA  Production Arts for Screen  is  offered in full-time mode. It is divided into 3 stages over 3 academic years. Each stage consists of 30 teaching weeks. You will be expected to commit an average of 40 hours per week to your course, including teaching hours and independent study.  

Contact us

For queries relating to the Coronavirus outbreak, read our Coronavirus guidance for prospective students.

To register your interest and receive information and updates about studying at UAL, please complete this form.

If you can’t find the information you’re looking for or to ask a question, please contact us.

Course units

A short description of each unit and what you can expect. 

Year 1 

Unit 1 - Introduction to Production Arts for Screen 

This introductory unit is the first unit  of  your course, the college and the university.  

Unit 2  - Designing and making 

This unit will introduce you to into a broad range of skills and techniques in production arts. These may include scale and perspective drawing, sculpting, anatomical studies and introductory software workshops. 

  • You will work to a brief   
  • Have subject specific technical workshops  
  • Create a personal work and reference book 
  • Set up a blog to record technical skills, processes and techniques  
  • Have seminars, lectures, talks and tutorials  
  • Take part in group presentations  

Unit 3 - Designing and staging 

You will learn skills and techniques for communicating ideas through storyboarding and animatics including digital layout techniques for cinematic pre-visualisation.  

  • You will undertake both project and research work  
  • Record your personal interests, critical thinking and knowledge of production arts on your personal reflective blog. This will serve as a record of your journey through the course and become the basis for your final digital portfolio 
  • Continue to record newly learnt techniques and skills in your workbook

Unit 4 - Exploring ideas  

The emphasis of this unit will be on realising a narrative through the designing and making of an animated piece using either stop motion or CGI methods.  

  • You will experience the whole design and making process involved in a large-scale filming project  
  • Expand on your technical, cinematic and digital skills  
  • Develop your collaborative skills by working in a team to create an animated filmed narrative   
  • Research and analyse the relationship between physical and CGI screen elements when communicating a screen-based narrative  
  • Have seminars on contemporary and historical viewpoints and approaches to production arts  
  • Continue to use your workbook and personal reflective blog  

Unit 5 - Where are we? Building the future 

This unit will introduce you to concept art for screen-based media. You will design a futuristic space and visualise it either within a CG environment, through the creation of a physical model or a combination of both.  

  • You will research and start your own personal library of technical, geographical, sculptural and architectural references  
  •  Create a design drawing utilising conventional media and Photoshop for a living space that conveys place mood and design.   
  • Create a 3D model of the conceptualised environment using CG Software such as Maya or Blender, conventional model making or a combination of both mediums  

Year 2 

Unit 6 -  Conceptualising ideas 

This unit will develop your skills further in Photoshop, object design, environment design and perspective studies. You will utilise hard surface 3D models and incorporate these into advanced concept design and matte painting.   

  • Projects will cover art direction, concept art, character and environment design and advanced 3D model making  
  • You will work on the creation and design of pitch material for filmed and interactive screen-based media  
  • Continue to use your workbook   
  • Begin to structure your personal reflective blog as a digital portfolio  

Unit 7 - Collaborative and collective practices

This unit aims to introduce you to different ways in which collaborative working can focus and enhance your own creative strengths. This unit has 3 core purposes:   

  • To engage with fellow students with different practices and interests in a collaborative project  
  • To engage with external audiences, participants or institutions to consider new contexts for your work  
  • To develop your creative attributes to enable you to take on future challenges in a variety of contexts 

Unit 8 - Who in the world 

This unit is about learning to understand the creative and technical aspects of advanced character design, digital sculpting, modelling and set up within CGI software. It will also look at physical sculpting and the integration of both digital and physical character elements into cinematic, interactive or VR and AR environments.   

  • You will use a screenplay to carry out script analysis, script breakdown, character analysis and research into period and genre  
  • Engage with and respond to broader concepts and themes. These might include, but are not limited to body, gender, genre, agency, authenticity, movement, audience, spatiality  
  • Lectures and seminars that introduce you to contemporary theorists and practitioners working in the field of Pre-Visualisation, VFX, Film and the interactive entertainment industry.  
  • Write an essay responding to a concept or theme you encounter in the unit  
  • Apply for work placements to be undertaken in unit 9  
  • Work on your CV and professional portfolio  

Unit 9 - Where in the world?  

In this unit you will explore the creation and integration of CG and physical models within production and VFX pipelines for cinematic, VR and AR applications, using platforms such as Unity and Unreal Engine. There will also be the opportunity to use the techniques taught to recreate real world objects using 3D printing where appropriate using current course facilities.  

  • During this unit you can undertake a work placement  
  • You will use green screen and capture tools such as motion and surface capture where available  
  • Explore the use of photogrammetry and physical model making  
  • Develop greater understanding of the integration of digital assets with conventional set design and scale models 
  • Utilise cross platform tools for creating content for VR and AR environments and its integration onto visual effects and interactive pipelines
  • Continue to use your workbook and personal reflective blog   

Year 3 

Unit 10 - Finding your voice: portfolio design, crafting research skills, career planning 

The work generated for your final year project will be self-directed and involve extended pieces of work. The unit has 3 elements:  

  • Research portfolio - a visual and reflective project that demonstrates your research voice within your studio work  
  • Dissertation - a research project which can be written, filmed or presented
  • Personal profile - development of a personal profile for potential employment

Unit 11 - Show your work: Independent practice 

This final unit enables you bring together all the ideas and learning from the course. You will undertake a major production design, art direction or spatial design project. This might be for a film, television drama, entertainment production, event creation, museum exhibition, digital game, VR or other environment creation for screen.  

  • To continue a self-directed programme of practice and related research 
  • Seminars and talks on working in production arts  
  • To present work in the college degree show  

Optional Diploma between year 2 and 3

Between year 2 and 3 you can opt to undertake the Diploma in Professional Studies or the UAL Diploma in Creative Computing. Whilst these Diplomas are an optional aspect of the course, they are designed as an integrated and assessed part of your journey through the course. 

Learning and teaching methods

  • Artist and professional practice talks and workshops  
  • Briefings, discussions, lectures and seminars  
  • Cross course group crits  
  • Field trips and off-site visits  
  • Group and individual presentations and tutorials  
  • Independent learning  
  • Lectures and artist talks  
  • Online learning including remote tutorials and workshops with industry practitioners and studios to gain understanding of industry working practices 
  • Peer learning and review  
  • Portfolio review  
  • Project planning  
  • Research training  
  • Student presentations  
  • Studio and workshop based self-directed study and research  
  • Study skills  
  • Technical workshops and inductions  
  • Workshops on writing styles, research methodology and critical debate  

Assessment methods

  • Blogs 
  • Critical professional practice presentations 
  • Exhibition of work 
  • Off-site project 
  • Peer evaluation 
  • Portfolio 
  • Presentations 
  • Research journal 
  • Self-evaluation 
  • Studio exhibition presentation 
  • Technical skills 
  • Written work - assignments, essays, reports, scripts and statements 

Staff

  • Paul Franklin - Course Leader
  • Geraldine O'Reilly - Lecturer
  • Simon Stringer - Lecturer
  • Kate Wicks - Lecturer

Visiting Staff

  • Keith Frederick - Puppet maker, costumier and puppet restorer. Recent work includes Midsummers Night Dream at the Globe Theatre. Has worked extensively at the Little Angel puppet theatre
  • Dan Martin - Special effects, effects make-up artist and co-ordinator. Work includes Batman Begins, High Rise, The Human Centipede, The Wolfman
  • David McHenry - Draughtsman. Worked on Game of Thrones, Rush and Dredd
  • Catrin Meredydd - Production Designer. Worked on Best Possible Taste, Broadchurch, IBoy, Jekyll & Hyde, Our Loved Boy, Poldark, The Fades
  • Christina Moore - Production Designer and Art Director. Worked on Game of Thrones, Just Henry, Lena,  Sense & Sensibility, Surviving Picasso
  • Aya Nakamura - Puppet maker and performer. Worked on Newzoids puppet animation for ITV. Recent puppet stage productions include Duvet Day, Hansel & Gretel, Tarrare the Freak
  • David Neat - Model maker and author of the book 'Model-making, Materials and Methods'
  • Tom Roberts - Propmaker. Worked on Girl with the Dragon Tattoo, Inbetweeners, Macbeth, Peaky Blinders, Sherlock Holmes, Tinker, Tailor, Soldier, Spy and Tulip Fever
  • Matt Scott - Director, Scott Fleary scenery builders. Built X-Factor, The Voice and Sky Sports news
  • Roman Stefanski - Actor and Director of puppet productions for theatre, film and television. Has worked extensively at the Polka theatre, Wimbledon. Films include Leap Year and Under the Same Sun
  • Andy Symanowski - Animator and director, Aardman Animation. Worked on Shaun the Sheep and the Wallace and Gromit films
  • Livia Turco - Senior Character Modelling Sculptor at Merlin Entertainment / Madame Tussauds
  • Robert Tygner - Actor, Director and puppeteer. Worked on Hitchhiker’s Guide to the Galaxy, Jim Henson’s Jack and the Beanstalk, Muppets Most Wanted, Victor Frankenstein, Where the Wild Things Are
  • Fleur Whitlock - Art Director and Production Designer. Worked on Episodes, Oliver Twist, Rev, The Libertine, Wuthering Heights
  • Tom Wilkinson - Sculptor, prop and automaton maker. He is a co-founder of the public art group Arts Republic. His work was on display at the Winter Lights Festival in Canary Wharf in 2015-16
  • Darryl Worbey - Puppetry and SFX Designer. 30 years’ experience in film, television and theatre. Credits include Star Wars - Rogue One, Yonderland for Sky TV, Muppets Most Wanted, Disney, Teenage Mutant Ninja Turtles and The Basil Brush Show

How to apply

Opportunities for all

We are committed to making university education an achievable option for a wider range of people and to supporting all of our students in achieving their potential both during and after their courses.

We welcome applications from people with disabilities. If you have a disability (e.g. mobility difficulties, sensory impairments, medical or mental health conditions or Asperger’s syndrome) we strongly encourage you to contact us on disability@arts.ac.uk or +44 (0)20 7514 6156 so that we can plan the right support for you. All enquiries are treated confidentially. To find out more, visit our Disability & Dyslexia webpages.

Entry requirements

The standard minimum entry requirements for this course are:

  • Pass at Foundation Diploma in Art and Design (Level 3 or 4)
  • 2 A Levels at grade C or above
  • Merit, Pass, Pass (MPP) at BTEC Extended Diploma
  • Pass at UAL Extended Diploma
  • Access to Higher Education Diploma
  • Or equivalent EU/International qualifications, such as International Baccalaureate Diploma
  • And 3 GCSE passes at grade 4 or above (grade A*-C)

Entry to this course will also be determined by the quality of your application, looking primarily at your portfolio of work, personal statement and reference.

APEL - Accreditation of Prior (Experiential) Learning

Applicants who do not meet these course entry requirements may still be considered in exceptional cases. The course team will consider each application that demonstrates additional strengths and alternative evidence. This might, for example, be demonstrated by:

  • Related academic or work experience
  • The quality of the personal statement
  • A strong academic or other professional reference
  • A combination of these factors

Each application will be considered on its own merit but we cannot guarantee an offer in each case.

English language requirements

All classes are taught in English. If English isn't your first language you must provide evidence at enrolment of the following:

Selection criteria

We look for:

  • An interest, commitment and motivation for studying the subject
  • An ability to work imaginatively and creatively in 2D and 3D visual media, materials and processes
  • Potential for creative problem solving
  • An ability to create and develop new ideas
  • A desire to learn and an ability to investigate and develop ideas independently
  • Ability to communicate your ideas visually, verbally and in writing
  • Visual awareness and an understanding of the creative process
  • Ability to self-direct and evaluate your own work
  • Cultural and historical awareness of production design, design for screen, technical arts
  • Motivation for working in the related industries
  • A desire to succeed

Portfolio advice

Portfolios should show the following:

  • A range of visual recording, such as drawing, life drawing and photography
  • Experimentation, which demonstrates idea generation and development
  • Visual work that uses form, structure, texture and space
  • Design development showing how problems are solved
  • Any previous experience of theatre work
  • Include your sketchbooks and notebooks

Please remember:

  • The quality of the work is more important than the quantity
  • Where possible, large or 3D work should be photographed and scanned
  • To organise your work by project, with supporting work presented alongside final outcomes

Making your application

Applications closed 2021/22

We are no longer accepting applications for 2021/22 entry to this course. We don't yet know if places will become available before the autumn term. If they do, we will reopen applications. Please check this page for updates.

Visit the Courses with places available page for a full list of UAL courses that are open for application.

Apply

You must apply through UCAS, where you’ll need the following information:

  • University code - U65
  • UCAS course code - W690

Application deadline

We recommend you apply by 29 January 2021 at 18:00 (UK time) for equal consideration. Following UK COVID-19 restriction announcements, the deadline for undergraduate applications has been extended from 15 January.

However, this course will consider applications after that date, subject to places being available.

Deferring your place

This course is no longer accepting deferral requests from offer holders because either all our deferral places are filled, or the request deadline has passed. If you want to start later, please re-apply when applications open for that academic year.

What happens next

Communicating with you

After you’ve submitted your application, you’ll receive a confirmation email providing you with your login details for the UAL Portal. We’ll use this portal to contact you to request any additional information, including inviting you to upload documents or book an interview, so please check it regularly.

Please add ccw.ukeu@arts.ac.uk to your contacts to ensure that you do not miss any important updates about your application to UAL.

Initial application check and selection

We check your application to see if you meet the standard entry requirements for the course. If you do, you will be invited to submit a digital portfolio through UAL’s online portfolio review system. These will be reviewed by the academic team and a decision will be made on your application.

How we notify you of the outcome of your application

You will receive the final outcome of your application through UCAS track.

Applicants for this course may be given an alternative offer. This decision will be based on our assessment of your creative and potential interests.

Feedback requests:

This course receives a high number of applications. Unfortunately, we can’t provide feedback to everyone who is unsuccessful. We can only provide feedback after you’ve had an interview.

If you would like to request feedback - please email ccw.ukeu@arts.ac.uk. We are only able to provide feedback to you directly, or to someone you have told us in writing can receive it on your behalf.

Transfers

If you are currently studying somewhere else on a course in an equivalent subject area and would like to transfer to this course, you can transfer to:

  • Year 2, if you’ve completed 120 credits in Year 1
  • Year 3, if you’ve completely 240 credits in Years 1 and 2

Apply via UCAS and choose Year 2 or 3 for your POE (Point of Entry)

Please check our Student Transfer Policy for more important information and be ready to provide us with your current course handbook and Year 1/Year 2 unit transcripts.

Applications closed 2021/22

We are no longer accepting applications for 2021/22 entry to this course. We don't yet know if places will become available before the autumn term. If they do, we will reopen applications. Please check this page for updates.

Visit the Courses with places available page for a full list of UAL courses that are open for application.

Apply

There are 3 ways international students can apply to an undergraduate course:

If you are applying via UCAS you will need the following information:

  • University code - U65
  • UCAS course code - W690

You can only apply to the same course once per year whether you are applying via UCAS, UAL representative or using the UAL online application system. Any duplicate applications will be withdrawn. Read the UAL international application advice for further information on how to apply.

Application deadline

We recommend you apply by 29 January 2021 at 18:00 (UK time) for equal consideration. Following UK COVID-19 restriction announcements, the deadline for undergraduate applications has been extended from 15 January.

However, this course will consider applications after that date, subject to places being available.

Deferring your place

This course is no longer accepting deferral requests from offer holders because either all our deferral places are filled, or the request deadline has passed. If you want to start later, please re-apply when applications open for that academic year.

What happens next

Communicating with you

After you’ve submitted your application, you’ll receive a confirmation email providing you with your login details for the UAL Portal. We’ll use this portal to contact you to request any additional information, including inviting you to upload documents or book an interview, so please check it regularly.

Please add ccw.international@arts.ac.uk to your contacts to ensure that you do not miss any important updates about your application to UAL.

Immigration history check

Whether you’re applying online via UCAS, through a UAL representative or by direct application you will need to complete an Immigration History Check to establish whether you are eligible to study at UAL. If you don’t complete the check we won’t be able to proceed with your application.

Initial application check and selection

We check your application to see if you meet the standard entry requirements for the course. If you do, you will be invited to submit a digital portfolio through UAL’s online portfolio review system.

Following receipt of your digital portfolio you will be invited to book a telephone interview selection event.

How we notify you of the outcome of your application

  • If you applied through UCAS you will receive the final outcome of your application through UCAS track
  • If you applied directly or through an agent, we will notify you through the UAL portal

Applicants for this course may be given an alternative offer. This decision will be based on our assessment of your creative and potential interests.

Feedback requests:

This course receives a high number of applications. Unfortunately, we can’t provide feedback to everyone who is unsuccessful. We can only provide feedback after you’ve had an interview.

If you would like to request feedback - please email ccw.international@arts.ac.uk. We are only able to provide feedback to you directly, or to someone you have told us in writing can receive it on your behalf.

Transfers

If you are currently studying somewhere else on a course in an equivalent subject area and would like to transfer to this course, you can transfer to:

  • Year 2, if you’ve completed 120 credits in Year 1
  • Year 3, if you’ve completely 240 credits in Years 1 and 2

Apply via UCAS and choose Year 2 or 3 for your POE (Point of Entry)

Please check our Student Transfer Policy for more important information and be ready to provide us with your current course handbook and Year 1/Year 2 unit transcripts.

If you are an International applicant and studying outside the UK, please complete your direct application and then contact us via your UAL Portal to ask to be considered for Year 2/Year 3.

Please be ready to provide an official document (translated into English) from your current university, explaining the learning outcomes of the units you have completed.

Study Abroad

Through the Study Abroad programme international students can apply to join an undergraduate course.

For information on how to apply visit the Study Abroad section.

Fees and funding

Home fee

£9,250 per year

This fee is correct for 2021/22 entry and is subject to change for 2022/23 entry. Tuition fees may increase in future years for new and continuing students.

Home fees are currently charged to UK resident nationals. However, the rules are complex. Find out more about our tuition fees.

From 2021/22 entry, most EU students will be charged the International tuition fee rate, depending on your individual circumstances. If you started your course in October 2020 or earlier, you’ll continue to pay Home (UK) fees for the duration of your course. Read more advice for EU students.

International fee

£22,920 per year

This fee is correct for 2021/22 entry and is subject to change for 2022/23 entry. Tuition fees for international students may increase by up to 5% in each future year of your course.

Students from countries outside of the UK are currently charged international fees. The rules are complex so read more about our tuition fees.

From 2021/22 entry, most EU students will be charged the International tuition fee rate, depending on your individual circumstances. If you started your course in October 2020 or earlier, you’ll continue to pay Home (UK) fees for the duration of your course. Read more advice for EU students.

Scholarship search

Careers and alumni

This course prepares you for progression into a range of careers such as:

Art departments for film and television, animation, art direction, draughts person, education and teaching, event design, exhibitions and curating, model making and sculpting, postgraduate study, production design, prop making, production buying, scenic art and construction, set dressing, special effects and technical drawing.

Alumni

  • Joe Beagley - Head of Masks and Puppets for Disney’s The Lion King at the Lyceum Theatre, London
  • Paul Cripps - Production Designer and Art Director on Atlantis, Bones, Borrowers, Hex, Merlin, Skins, Sugar Rush and The Missing
  • Eun Jung Ha - Senior Character Modeller at Merlin Entertainment / Madame Tussauds
  • Patrick Harris - Art Director / Assistant Art Director on Guardians of the Galaxy, Kingsman and Wonderwoman
  • Sean Hogan and Ben Gerlis - Production design studio Stripe Land
  • Steven Granger - Art Department Assistant, draughtsman, standby Art Director on Marcella, Paddington and The Mercy
  • Sarah Greenwood - Production Designer on Anna Karenina, Atonement, Beauty & the Beast, Hanna and Sherlock Holmes
  • Will Houghton-Connell - Concept artist, storyboard artist and draughtsman for Stuart Craig on Harry Potter, Pirates of the Caribbean and Star Wars Episode 7
  • Christian Huband - Art Director on Dark Shadows, Fantastic Beasts, Harry Potter, The Invention of Hugh Cabret and Supervising Art Director on Justice League
  • Solrun Jonsdottir - Production Designer on Enemy of England
  • Steven Lawrence - Art Director on Avengers: Age Of Ultron, Jungle Book, Paddington and The Dark Knight
  • Cher Leigh - Creature creator for Solo and forthcoming Disney film
  • Thomas Lowthian - Assistant Art Director on And Then There Were None (BBC1 Agatha Christie) and Designer on Mars mini series
  • Viviana Motta - Art Department Assistant for Victoria & Abdul
  • Olivia Muggleton - Draughtswoman on Star Wars: Rogue One and Force Awakens
  • Dan Ojari - Award-winning animator selected for Sundance Film Festival. Ojari also worked on BAFTA award-winning short animation The Eagleman Stag with Michael Please. They now run their own company Parabella
  • Max Patte - Sculptor for Weta Workshop. Worked on Harry Potter V, Justice League of America and Prince Caspian
  • Alistair Pauly - Amour maker on Game of Thrones, The Kid Who Would Be King and Outlaw King
  • Will Pearce - Formerly Head of Masks and Puppets for Disney’s The Lion King at the Lyceum Theatre, London
  • Jack Perry, Sara Stanton, Mia James - Director, Production Designer, Art Director on A Girl Goes For Dinner
  • Michael Please - BAFTA award-winner for short film The Eagleman Stag
  • Vicky Ralph - Art Department Coordinator for Paddington 2 and for Stuart Craig at Leavesden studios on Fantastic Beasts 1 and 2
  • Owen Robertson - Art Department Assistant on Justice League
  • Betty Sims-Hilditch - Art Department Assistant at Pinewood studios on Chesil Beach
  • Mark Tildesley - Production Designer on The Constant Gardener, 28 Days Later and Designer for the London 2012 Opening Ceremony

Find out how careers and employability helps our students and graduates start their careers.