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Undergraduate

BA (Hons) Production Arts for Screen

Digital drawing of interior in almost a cartoonish illustration style by Hannah Seddon - BA Production Arts for Screen.
Hannah Seddon
BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
College
Wimbledon College of Arts
Start date
September 2023
Course length
3 years
UCAS code
W690

BA Production Arts for Screen at Wimbledon College of Arts offers a unique combination of design and digital production skills for film, television and other screen-based media.

Student work

  • Sarah-Grahic-BA-Production-Arts-for-Screen.jpg
    Sarah Grahic
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • ba-production-arts-for-screen-Ruben-Crazzolara-table-spread.jpg
    Ruben Crazzolara
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Angel-Li-BA-Production-Arts-for-Screen.jpg
    Angel Li
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Hannah-Sneddon-landscape-BA-Production-Arts-for-Screen.jpg
    Hannah Seddon
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Alfie-Lloyd-BA-Production-for-Screen.jpg
    Alfie Lloyd
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Adam-Fakhri-BA-Production-Arts-for-Screen.jpg
    Adam Fakhri
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • BA-Production-Arts-for-Screen.jpg
  • ba-production-arts-for-screen-Charlie-Bartlett-CAD-drawing.jpg
    Charlie Bartlett
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Brad-Beard-BA-Production-Arts-for-Screen.jpg
    Brad Beard
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL
  • Hannah-Seddon-BA-Production-Arts-for-Screen.jpg
    Hannah Seddon
    BA (Hons) Production Arts for Screen, Wimbledon College of Arts, UAL

Film

BA Production Arts for Screen Showreel

Graduate Showcase: Alfie Lloyd

Course overview

BA Production Arts for Screen will teach you the skills required to be a production designer or VFX artist for screen-based entertainment. 
 
You will learn how to use design and technology to shape innovative ideas that drive the visual identity of film, television, animation and computer games.  

What to expect

  • To gain skills in storyboarding, pre-visualisation, editing and sound
  • Production design - visualising the concept of a film, television or other screen-based production
  • Art direction - supervising and unifying a designers vision
  • Introduction to new technologies - Virtual Reality (VR) and Computer Generated Imagery (CGI)
  • Character and script analysis
  • Digital model making
  • Green screen technology
  • Introduction to digital special effects
  • Development of your research skills and personal reference material
  • Technical drawing and Computer Aided Design (CAD) in 2D and 3D
  • To have access to Wimbledon's shared workshops. View the Wimbledon facilities

Course specialisms

The first year of the course will give you an introduction to production arts for screen. At the end of the first year, you will decide on your specialism. You will choose either production design or visual effects (VFX).

Production design 

Production designers have a key creative role in bringing a film, television, or other screen-based production to life. As a production designer you are responsible for the look and feel of a story.  

Visual effects (VFX) 

Visual effects (VFX) artists are concerned with the creation of digital models either as a production resource for environments and performance or for integration as post-production elements. 

Work experience and opportunities

Work placements are a key feature during the second year of this course, providing essential links for students graduate careers within industry and beyond. Students may have the opportunity to visit London television and film studios, scenic workshops, prop houses, makers and suppliers.

Students will have the opportunity to take part in the college’s international exchange scheme to study abroad for a term in the second year of their degree.

Mode of study

BA Production Arts for Screen is offered in full-time mode. It is divided into 3 stages over 3 academic years. Each stage consists of 30 teaching weeks. You will be expected to commit an average of 40 hours per week to your course, including teaching hours and independent study.

Contact us

Register your interest to receive information and updates about studying at UAL.

Contact us to make an enquiry.

Course units

Year 1

Unit 1 - Introduction to Production Arts for Screen

This introductory unit is the first unit of your course, the college and the university.

Unit 2 - Designing and making

This unit will introduce you to into a broad range of skills and techniques in production arts. These may include scale and perspective drawing, sculpting, anatomical studies and introductory software workshops.

  • You will work to a brief
  • Have subject specific technical workshops
  • Create a personal work and reference book
  • Set up a blog to record technical skills, processes and techniques
  • Have seminars, lectures, talks and tutorials
  • Take part in group presentations

Unit 3 - Designing and staging

You will learn skills and techniques for communicating ideas through storyboarding and animatics including digital layout techniques for cinematic pre-visualisation.

  • You will undertake both project and research work
  • Record your personal interests, critical thinking and knowledge of production arts on your personal reflective blog. This will serve as a record of your journey through the course and become the basis for your final digital portfolio
  • Continue to record newly learnt techniques and skills in your workbook

Unit 4 - Exploring ideas

The emphasis of this unit will be on realising a narrative through the designing and making of an animated piece using either CGI methods or 2D drawn animation methods.

  • You will experience the whole design and making process involved in a large-scale filming project
  • Expand on your technical, cinematic and digital skills
  • Develop your collaborative skills by working in a team to create an animated filmed narrative
  • Research and analyse the relationship between physical and CGI screen elements when communicating a screen-based narrative
  • Have seminars on contemporary and historical viewpoints and approaches to production arts
  • Continue to use your workbook and personal reflective blog

Unit 5 - Where are we? Building the future

This unit will introduce you to concept art for screen-based media. You will design a futuristic space and visualise it either within a CG environment, through the creation of a physical model or a combination of both.

  • You will research and start your own personal library of technical, geographical, sculptural and architectural references
  • Create a design drawing utilising conventional media and Photoshop for a living space that conveys place mood and design
  • Create a 3D model of the conceptualised environment using CG software such as Maya or Blender, conventional model making or a combination of both mediums

Year 2

Unit 6 - Conceptualising ideas

This unit will develop your skills further in Photoshop, object design, environment design and perspective studies. You will utilise hard surface 3D models and incorporate these into advanced concept design and matte painting.

  • Projects will cover art direction, concept art, character and environment design and advanced 3D model making
  • You will work on the creation and design of pitch material for filmed and interactive screen-based media
  • Continue to use your workbook
  • Begin to structure your personal reflective blog as a digital portfolio

Unit 7 - Collaborative and collective practices

This unit aims to introduce you to different ways in which collaborative working can focus and enhance your own creative strengths. This unit has 3 core purposes:

  • To engage with fellow students with different practices and interests in a collaborative project
  • To engage with external audiences, participants or institutions to consider new contexts for your work
  • To develop your creative attributes to enable you to take on future challenges in a variety of contexts

Unit 8 - Who in the world

This unit is about learning to understand the creative and technical aspects of advanced character design, digital sculpting, modelling and set up within CGI software. It will also look at physical sculpting and the integration of both digital and physical character elements into cinematic, interactive or VR and AR environments.

  • You will use a screenplay to carry out script analysis, script breakdown, character analysis and research into period and genre
  • Engage with and respond to broader concepts and themes. These might include, but are not limited to body, gender, genre, agency, authenticity, movement, audience, spatiality
  • Lectures and seminars that introduce you to contemporary theorists and practitioners working in the field of pre-visualisation, VFX, film and the interactive entertainment industry
  • Write an essay responding to a concept or theme you encounter in the unit
  • Apply for work placements to be undertaken in unit 9
  • Work on your CV and professional portfolio

Unit 9 - Where in the world?

In this unit you will explore the creation and integration of CG and physical models within production and VFX pipelines for cinematic, VR and AR applications, using platforms such as Unity and Unreal Engine. There will also be the opportunity to use the techniques taught to recreate real world objects using 3D printing where appropriate using current course facilities.

  • During this unit you can undertake a work placement
  • You will use green screen and capture tools such as motion and surface capture where available
  • Explore the use of photogrammetry and physical model making
  • Develop greater understanding of the integration of digital assets with conventional set design and scale models 
  • Utilise cross platform tools for creating content for VR and AR environments and its integration onto visual effects and interactive pipelines
  • Continue to use your workbook and personal reflective blog

Year 3

Unit 10 - Finding your voice: portfolio design, crafting research skills, career planning

The work generated for your final year project will be self-directed and involve extended pieces of work. The unit has 3 elements:

  • Research portfolio - a visual and reflective project that demonstrates your research voice within your studio work
  • Dissertation - a research project which can be written, filmed or presented
  • Personal profile - development of a personal profile for potential employment

Unit 11 - Show your work: independent practice

This final unit enables you bring together all the ideas and learning from the course. You will undertake a major production design, art direction or spatial design project. This might be for a film, television drama, entertainment production, event creation, museum exhibition, digital game, VR or other environment creation for screen.

  • To continue a self-directed programme of practice and related research
  • Seminars and talks on working in production arts
  • To present work in the college degree show

Optional Diploma between year 2 and 3

Between year 2 and 3 you can opt to undertake the Diploma in Professional Studies or the UAL Diploma in Creative Computing. Whilst these Diplomas are an optional aspect of the course, they are designed as an integrated and assessed part of your journey through the course.

Learning and teaching methods

  • Artist and professional practice talks and workshops  
  • Briefings, discussions, lectures and seminars  
  • Cross course group crits  
  • Field trips and off-site visits  
  • Group and individual presentations and tutorials  
  • Independent learning  
  • Lectures and artist talks  
  • Online learning including remote tutorials and workshops with industry practitioners and studios to gain understanding of industry working practices 
  • Peer learning and review  
  • Portfolio review  
  • Project planning  
  • Research training  
  • Student presentations  
  • Studio and workshop based self-directed study and research  
  • Study skills  
  • Technical workshops and inductions  
  • Workshops on writing styles, research methodology and critical debate  

Assessment methods

  • Blogs 
  • Critical professional practice presentations 
  • Exhibition of work 
  • Off-site project 
  • Peer evaluation 
  • Portfolio 
  • Presentations 
  • Research journal 
  • Self-evaluation 
  • Studio exhibition presentation 
  • Technical skills 
  • Written work - assignments, essays, reports, scripts and statements 

Staff

  • Paul Franklin - Course Leader
  • Geraldine O'Reilly - Lecturer
  • Simon Stringer - Lecturer
  • Kate Wicks - Lecturer

Visiting Staff

  • Keith Frederick - Puppet maker, costumier and puppet restorer. Recent work includes Midsummers Night Dream at the Globe Theatre. Has worked extensively at the Little Angel puppet theatre
  • Dan Martin - Special effects, effects make-up artist and co-ordinator. Work includes Batman Begins, High Rise, The Human Centipede, The Wolfman
  • David McHenry - Draughtsman. Worked on Game of Thrones, Rush and Dredd
  • Catrin Meredydd - Production Designer. Worked on Best Possible Taste, Broadchurch, IBoy, Jekyll & Hyde, Our Loved Boy, Poldark, The Fades
  • Christina Moore - Production Designer and Art Director. Worked on Game of Thrones, Just Henry, Lena,  Sense & Sensibility, Surviving Picasso
  • Aya Nakamura - Puppet maker and performer. Worked on Newzoids puppet animation for ITV. Recent puppet stage productions include Duvet Day, Hansel & Gretel, Tarrare the Freak
  • David Neat - Model maker and author of the book 'Model-making, Materials and Methods'
  • Tom Roberts - Propmaker. Worked on Girl with the Dragon Tattoo, Inbetweeners, Macbeth, Peaky Blinders, Sherlock Holmes, Tinker, Tailor, Soldier, Spy and Tulip Fever
  • Matt Scott - Director, Scott Fleary scenery builders. Built X-Factor, The Voice and Sky Sports news
  • Roman Stefanski - Actor and Director of puppet productions for theatre, film and television. Has worked extensively at the Polka theatre, Wimbledon. Films include Leap Year and Under the Same Sun
  • Andy Symanowski - Animator and director, Aardman Animation. Worked on Shaun the Sheep and the Wallace and Gromit films
  • Livia Turco - Senior Character Modelling Sculptor at Merlin Entertainment / Madame Tussauds
  • Robert Tygner - Actor, Director and puppeteer. Worked on Hitchhiker’s Guide to the Galaxy, Jim Henson’s Jack and the Beanstalk, Muppets Most Wanted, Victor Frankenstein, Where the Wild Things Are
  • Fleur Whitlock - Art Director and Production Designer. Worked on Episodes, Oliver Twist, Rev, The Libertine, Wuthering Heights
  • Tom Wilkinson - Sculptor, prop and automaton maker. He is a co-founder of the public art group Arts Republic. His work was on display at the Winter Lights Festival in Canary Wharf in 2015-16
  • Darryl Worbey - Puppetry and SFX Designer. 30 years’ experience in film, television and theatre. Credits include Star Wars - Rogue One, Yonderland for Sky TV, Muppets Most Wanted, Disney, Teenage Mutant Ninja Turtles and The Basil Brush Show

How to apply

Information for disabled applicants

UAL is committed to achieving inclusion and equality for disabled students. This includes students who have:
     
  • Dyslexia or another Specific Learning Difference
  • A sensory impairment
  • A physical impairment
  • A long-term health or mental health condition
  • Autism
  • Another long-term condition which has an impact on your day-to-day life
Our Disability Service arranges adjustments and support for disabled applicants and students. Read our Disability and dyslexia: applying for a course and joining UAL information.

Entry requirements

The standard minimum entry requirements for this course are:

  • Pass at Foundation Diploma in Art and Design (Level 3 or 4)
  • 2 A Levels at grade C or above
  • Merit, Pass, Pass (MPP) at BTEC Extended Diploma
  • Pass at UAL Extended Diploma
  • Access to Higher Education Diploma
  • Or equivalent EU/International qualifications, such as International Baccalaureate Diploma at 24 points minimum
  • And 3 GCSE passes at grade 4 or above (grade A*-C)

Entry to this course will also be determined by the quality of your application, looking primarily at your portfolio of work, personal statement and reference.

APEL - Accreditation of Prior (Experiential) Learning

Applicants who do not meet these course entry requirements may still be considered in exceptional cases. The course team will consider each application that demonstrates additional strengths and alternative evidence. This might, for example, be demonstrated by:

  • Related academic or work experience
  • The quality of the personal statement
  • A strong academic or other professional reference
  • A combination of these factors

Each application will be considered on its own merit but we cannot guarantee an offer in each case.

English language requirements

All classes are taught in English. If English isn't your first language you must provide evidence at enrolment of the following:

Selection criteria

We look for:

  • An interest, commitment and motivation for studying the subject
  • An ability to work imaginatively and creatively in 2D and 3D visual media, materials and processes
  • Potential for creative problem solving
  • An ability to create and develop new ideas
  • A desire to learn and an ability to investigate and develop ideas independently
  • Ability to communicate your ideas visually, verbally and in writing
  • Visual awareness and an understanding of the creative process
  • Ability to self-direct and evaluate your own work
  • Cultural and historical awareness of production design, design for screen, technical arts
  • Motivation for working in the related industries
  • A desire to succeed

Making your application

Apply

You must apply through UCAS, where you’ll need the following information:

  • University code - U65
  • UCAS course code - W690

Application deadline

We recommend you apply by 25 January 2023 at 18:00 (GMT) for equal consideration.

However, this course will consider applications after that date, subject to places being available.

What happens next

Communicating with you

After you’ve submitted your application, you’ll receive a confirmation email providing you with your login details for the UAL Portal. We’ll use this portal to contact you to request any additional information, including inviting you to upload documents or book an interview, so please check it regularly.

Initial application check and selection

We check your application to see if you meet the standard entry requirements for the course. If you do, you will be invited to submit a digital portfolio through UAL’s online portfolio review system.

Following the review of the digital portfolio, a small number of applicants will progress to the interview stage. All interviews are held online and last 15 to 20 minutes. For support with your interview, visit our Interview tips page.

Portfolio advice

  • A maximum of 30 pages showing a range of visual recording, such as drawing, life drawing and photography
  • Experimentation, which demonstrates idea generation and development
  • Visual work that uses form, structure, texture and space
  • Design development showing how problems are solved
  • Any previous experience of theatre work
  • Images from your sketchbooks and notebooks

For more support, please visit our Portfolio advice page and PebblePad advice page.

How we notify you of the outcome of your application

You will receive the final outcome of your application through UCAS.

Applicants for this course may be given an alternative offer. This decision will be based on our assessment of your creative and potential interests.

Feedback requests:

If you would like to request feedback please contact us through the UAL Portal using the Contact us button in your My Application(s) tab.

Deferring your place

This course accepts requests from offer holders to defer their place for one academic year. Deferral requests are granted on a first-come, first served basis until all deferral places are filled, or a deadline has been reached, whichever is sooner.

Read our Admissions Policy for details, and request your deferral by contacting us through the UAL Portal using the Contact Us button in your My Application(s) tab.

Transfers

If you are currently studying somewhere else on a course in an equivalent subject area and would like to transfer to this course, you can transfer to:

  • Year 2, if you’ve completed 120 credits in Year 1
  • Year 3, if you’ve completely 240 credits in Years 1 and 2

Apply via UCAS and choose Year 2 or 3 for your POE (Point of Entry).

Please check our Student Transfer Policy for more important information.

Be ready to provide us with:

  • Your current course handbook
  • Year 1 / Year 2 unit transcripts

Apply

There are 2 ways international students can apply to an undergraduate course:

Applying through UCAS you will need the following information:

  • University code - U65
  • UCAS course code - W690

Read our immigration and visa information to find out if you need a visa to study at UAL.

You can only apply to the same course once a year. Any duplicate applications will be withdrawn. Read the UAL international application advice for further information on how to apply.

Application deadline

We recommend you apply by 25 January 2023 at 18:00 (GMT) for equal consideration.

However, this course will consider applications after that date, subject to places being available.

What happens next

Communicating with you

After you’ve submitted your application, you’ll receive a confirmation email providing you with your login details for the UAL Portal. We’ll use this portal to contact you to request any additional information, including inviting you to upload documents or book an interview, so please check it regularly.

Immigration history check

You will be asked to complete an Immigration History Check to establish whether you are eligible to study at UAL. We will not be able to proceed with your application until you have submitted your completed Immigration History Form.

Initial application check and selection

We check your application to see if you meet the standard entry requirements for the course. If you do, you will be invited to submit a digital portfolio through UAL’s online portfolio review system.

Once we have received your digital portfolio it will be reviewed by the academic team. A decision will be made on your application which may include - offer, offer alternative, recommend to alternative course, reject or invite to interview.

We aim for all on time application reviews to take place by the end of March 2023.

Portfolio advice

  • A maximum of 30 pages showing a range of visual recording, such as drawing, life drawing and photography
  • Experimentation, which demonstrates idea generation and development
  • Visual work that uses form, structure, texture and space
  • Design development showing how problems are solved
  • Any previous experience of theatre work
  • Images from your sketchbooks and notebooks

For more support, please visit our Portfolio advice page and PebblePad advice page.

How we notify you of the outcome of your application

You will receive the final outcome of your application through UCAS.

Applicants for this course may be given an alternative offer. This decision will be based on our assessment of your creative and potential interests.

Feedback requests:

If you would like to request feedback please contact us through the UAL Portal using the Contact us button in your My Application(s) tab.

Deferring your place

This course accepts requests from offer holders to defer their place for one academic year. Deferral requests are granted on a first-come, first served basis until all deferral places are filled, or a deadline has been reached, whichever is sooner.

Read our Admissions Policy for details, and request your deferral by contacting us through the UAL Portal using the Contact Us button in your My Application(s) tab.

Transfers

If you are currently studying somewhere else on a course in an equivalent subject area and would like to transfer to this course, you can transfer to:

  • Year 2, if you’ve completed 120 credits in Year 1
  • Year 3, if you’ve completely 240 credits in Years 1 and 2

Apply via UCAS and choose Year 2 or 3 for your POE (Point of Entry).

Please check our Student Transfer Policy for more important information.

Be ready to provide us with:

  • Your current course handbook
  • Year 1 / Year 2 unit transcripts
  • An official document (translated into English) from your current university, explaining the learning outcomes of the units you have completed

Study Abroad

Through the Study Abroad programme international students can apply to join an undergraduate course.

For information on how to apply visit the Study Abroad section.

Fees and funding

Home fee

£9,250 per year

This fee is correct for 2022/23 entry and is subject to change for 2023/24 entry. Tuition fees may increase in future years for new and continuing students.

Home fees are currently charged to UK nationals and UK residents who meet the rules. However, the rules are complex. Find out more about our tuition fees and determining your fee status.

International fee

£23,610 per year

This fee is correct for 2022/23 entry and is subject to change for 2023/24 entry. Tuition fees for international students may increase by up to 5% in each future year of your course.

Students from countries outside of the UK will generally be charged international fees. The rules are complex so read more about tuition fees and determining your fee status.

Scholarship search

Careers and alumni

This course prepares you for progression into a range of careers such as:

Art departments for film and television, animation, art direction, draughts person, education and teaching, event design, exhibitions and curating, model making and sculpting, postgraduate study, production design, prop making, production buying, scenic art and construction, set dressing, special effects and technical drawing.

Alumni

  • Joe Beagley - Head of Masks and Puppets for Disney’s The Lion King at the Lyceum Theatre, London
  • Paul Cripps - Production Designer and Art Director on Atlantis, Bones, Borrowers, Hex, Merlin, Skins, Sugar Rush and The Missing
  • Eun Jung Ha - Senior Character Modeller at Merlin Entertainment / Madame Tussauds
  • Patrick Harris - Art Director / Assistant Art Director on Guardians of the Galaxy, Kingsman and Wonderwoman
  • Sean Hogan and Ben Gerlis - Production design studio Stripe Land
  • Steven Granger - Art Department Assistant, draughtsman, standby Art Director on Marcella, Paddington and The Mercy
  • Sarah Greenwood - Production Designer on Anna Karenina, Atonement, Beauty & the Beast, Hanna and Sherlock Holmes
  • Will Houghton-Connell - Concept artist, storyboard artist and draughtsman for Stuart Craig on Harry Potter, Pirates of the Caribbean and Star Wars Episode 7
  • Christian Huband - Art Director on Dark Shadows, Fantastic Beasts, Harry Potter, The Invention of Hugh Cabret and Supervising Art Director on Justice League
  • Solrun Jonsdottir - Production Designer on Enemy of England
  • Steven Lawrence - Art Director on Avengers: Age Of Ultron, Jungle Book, Paddington and The Dark Knight
  • Cher Leigh - Creature creator for Solo and forthcoming Disney film
  • Thomas Lowthian - Assistant Art Director on And Then There Were None (BBC1 Agatha Christie) and Designer on Mars mini series
  • Viviana Motta - Art Department Assistant for Victoria & Abdul
  • Olivia Muggleton - Draughtswoman on Star Wars: Rogue One and Force Awakens
  • Dan Ojari - Award-winning animator selected for Sundance Film Festival. Ojari also worked on BAFTA award-winning short animation The Eagleman Stag with Michael Please. They now run their own company Parabella
  • Max Patte - Sculptor for Weta Workshop. Worked on Harry Potter V, Justice League of America and Prince Caspian
  • Alistair Pauly - Amour maker on Game of Thrones, The Kid Who Would Be King and Outlaw King
  • Will Pearce - Formerly Head of Masks and Puppets for Disney’s The Lion King at the Lyceum Theatre, London
  • Jack Perry, Sara Stanton, Mia James - Director, Production Designer, Art Director on A Girl Goes For Dinner
  • Michael Please - BAFTA award-winner for short film The Eagleman Stag
  • Vicky Ralph - Art Department Coordinator for Paddington 2 and for Stuart Craig at Leavesden studios on Fantastic Beasts 1 and 2
  • Owen Robertson - Art Department Assistant on Justice League
  • Betty Sims-Hilditch - Art Department Assistant at Pinewood studios on Chesil Beach
  • Mark Tildesley - Production Designer on The Constant Gardener, 28 Days Later and Designer for the London 2012 Opening Ceremony

Find out how careers and employability helps our students and graduates start their careers.