skip to main content

Animation and Games Design

The Animation and Games Design department houses a dedicated drawn animation studio with light boxes and also includes:

  • Dedicated rostrum camera room with multiple stations for capturing hand-drawn animation using DragonFrame
  • A multi-pane setup for shooting stylized layered drawn or cutout animation
  • Bespoke Games computing labs with Game Design Software using Unity, Flash, Adobe Creative Cloud, Maya, 3dsMax, Cinema 4D, Arduino
  • Bespoke Animation computing labs with TV Paint, Adobe Creative Cloud, Maya, 3dsMax, Cinema 4D
  • Blackout stop-motion studio filming facility with animation bases with DragonFrame and DMX lighting
  • A 16mm Steenbeck to create and edit film or scratch film on 16mm film stock

Please note: Resources may require inductions before allowing access and are prioritised for certain courses.

Animation and Games Design

Take a tour of the space

Support technician, Dominica Harrison, talks about the Animation and Games Design facilities at LCC.