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Digital Arts and Animation

These specialist spaces are designed to help Moving Image and Digital Arts students develop digital experiences from initial concept to final production. With support from expert technicians, you’ll explore animation, storytelling, interaction, games and performance capture.

Please note: From September 2027, London College of Communication will be moving to our new building, just across the road from our current site. Technical Resources and facilities are subject to change. Find out more about our new building, opening in September 2027.

Illustration of a figure reaching forward through pale grasses, surrounded by dark blue plants and trees, with a diagonal red beam crossing the scene.
David Kmet | MA Animation | London College of Communication | UAL

Animation Studios

Create animated work in six bookable production bays. These facilities include:

  • iMac workstations
  • DSLR cameras
  • Specialist lighting
  • A multiplane rig
  • Dragonframe
  • Adobe Creative Cloud

The studios support the development of animation from initial concept to final output.

Student wearing a motion-capture suit performing in front of a green screen at London College of Communication.
Motion Capture Shannon Tang London College of Communication UAL

Motion Capture Lab

Capture and translate live performance into animation using a Vicon motion-capture system. Specialist workstations support:
Performance capture

  • Animation and simulation
  • Compositing
  • Visual effects
  • Virtual production

The lab supports individual and collaborative projects across film, television, games, and digital media.

Immersive reality scene showing a red-and-white striped tent surrounded by tall grass and dense trees.
Danica Dela Cruz | BA (Hons) Immersive Media and Mixed Reality | London College of Communication | UAL

Immersive Arts Lab

Create immersive installations, spatial narratives and interactive experiences using:

  • Projection mapping
  • Green-screen facilities
  • Flexible production spaces

The lab enables you to combine digital content, physical space and audience interaction in individual and collaborative projects.