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Advanced Technology Hub

This space will encourage you to experiment with emerging technologies through hands-on projects, workshops and one-to-one guidance from expert technicians. Facilities support:

  • Creative coding and physical computing
  • Artificial intelligence and machine learning
  • Projection mapping
  • Extended reality
  • Interactive and immersive media
  • 3D capture

Please note: From September 2027, London College of Communication will be moving to our new building, just across the road from our current site. Technical Resources and facilities are subject to change. Find out more about our new building, opening in September 2027.

Abstract black-and-white data visualisation from Approximation, showing interconnected forms and illuminated rectangular areas.
Leyi Zhang | MA Interaction Design | London College of Communication | UAL

Creative Technology Lab

Explore creative coding, physical computing and interactive media. You’ll be able to use sensors, actuators, microcontrollers and visual programming to:

  • Create interactive installations
  • Design responsive environments
  • Build connected experiences
  • Prototype new ways of communicating through technology
Person wearing a sculptural costume made from layers of brightly coloured, scale-like pieces.
Hyelin Park | BA (Hons) Graphic And Media Design | London College of Communication | UAL

Prototyping Lab

Experiment with emerging technologies and develop ideas through prototyping and testing. The lab supports:

  • Generative audio-visual work
  • Generative 3D
  • Interactive media
  • Projects combining digital, physical and immersive technologies
Digital artwork showing a dark blue geometric tunnel leading towards a glowing network of interconnected cells in pink, blue and white.
Baichen Jin | BA (Hons) Immersive Media and Mixed Reality | London College of Communication | UAL

XR Studio

Develop virtual and mixed-reality projects using specialist hardware and software, including:

  • Game engines and 3D software
  • Virtual reality headsets
  • Mixed-reality technologies

The studio supports game design, architectural visualisation, branding, UX/UI and interactive installations.

Figures moving through a surreal virtual environment of white staircases against a star-filled background.
Baichen Jin 1 | BA (Hons) Immersive Media and Mixed Reality | London College of Communication | UAL

Immersion Bay

Step inside a three-sided, 270-degree projection environment with high-quality visuals and surround sound. The space supports:

  • Immersive storytelling
  • Interactive learning
  • Simulation
  • Teaching and collaboration
Digital 3D scan of a car park visualised using red and black point-cloud data.
Ben Spensley 3D Capture Lab London College of Communication UAL

3D Capture Lab

Create details digital assets using professional photogrammetry and high-resolution 3D scanning.  In this space, you’ll be able to capture objects, environments and people for:

  • Animation
  • Games
  • Visual effects
  • Immersive media

The Black Box

Create still and moving-image work in a flexible filming and photography studio.  The space supports:

  • Short films and music video
  • Interviews and filmed projects
  • Headshots and fashion shoots
  • Photography and documentation of work