Short course
App Design Using Figma Short Course
Course description
Course overview
Taught through a combination of lectures and practical exercises, this course covers user interface and experience principles within Figma. These skills will enable you to create highly accessible apps, web experiences and adaptable designs.
During the course, students learn the essentials of Figma and explore its powerful features, from real-time collaboration to building and managing component libraries and auto layouts.
This project-based course offers practical, hands-on training in designing intuitive interfaces and crafting smooth user interactions. Students learn how UI works and how to integrate Figma into their designs. Students start from scratch and build a prototype by the end of the course.
Who this course is for
This course is aimed at designers, creatives, managers and entrepreneurs in the creative industries interested in UI, UX or graphic design in general.
The course is designed for beginners but any prior experience in apps like Adobe Illustrator will be useful.
Necessary experience: you’ll need to have a very basic knowledge of design apps like Adobe Photoshop or Adobe Illustrator.
Key information
Topics covered
- Foundations of UI and UX design
- Tools within Figma to create a streamlined workflow
- Prototyping interactions with the use of animation principles
- The effective use of icons within an app
- How to set up a project for handover to developers or third parties
Learning outcomes
- Understand principles of UX and UI design and how to make a design accessible
- Understand industry critical paths
- Create adaptable designs through the use of auto layout and components
- Understand the use of colour and shape language and how they inform UI design
- Understand a user's journey through an app
- Work with interactive elements like button and animations
- Understand key motion and animation principles to create aesthetic interactions
- Understand the importance of layout in UI design
- Navigate Figma in order to create prototypes
- Digital badge and certificate of attendance
Materials
- A smartphone with access to apps to prototype your app
Tutor
Benjamin Arrowsuch
Ben is a Motion Graphic Designer with over 10 years of experience in visual storytelling and a proven track record of delivering impactful content. He has collaborated with a diverse range of clients in-house and as a freelancer, creating engaging content such as social media, advertisements, and campaign videos. More recently he has turned his hand to design education, passionate about sharing his experience and insights from within the industry. Always keeping on pulse with emerging software and current trends, he is continuously developing his own craft and formulating courses to help students be ahead of the curve.
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