Stage Design And Theatre Technologies
This five-day course will delve into the technological aspects of theatre with a particular focus on stage machinery, both the permanent and temporary apparatus, from Ancient Greece to modern times. Furthermore, it will look into the most innovative special effects techniques of each historical period to demonstrate how technology has helped to create new artistic forms of expression in theatre.
In this course you will be able to learn about theatre machinery that, over time, allowed easy change of scenery and produce special effects, and how it evolved throughout history and then apply what they have learned by collectively developing a stage design proposal inspired by the techniques and machinery introduce by the course.
The first three days will make a historical overview, introducing the history of technology in theatre. It will be followed by two days of practical classes where you will have the opportunity to apply what they have learned to the development of a scenographical proposal. At the end of the course, you will have the opportunity to present and critically discuss your proposal.
This course focuses on the theoretical and practical side of theatre technology:
- Introduction to the history of theatre techniques from the Ancient Greeks to contemporary stage technologies.
- A Practical workshop were you will chose one or more techniques and integrate them into an artistic vision, for instance, for a particular theatre play.
You will learn the basics of stage design, and how stage apparatus works and learn about how the techniques of theatre machinery evolved (for example, techniques of change of scenery or flying figures) and how they function.
Who should take this course:
This course is for people interested in studying stage design or scenography.
Please note: This course is for students aged 18 and older
Carla is a London based artist and researcher working within the field of the performing arts and digital media. She holds a BA in Theatre Studies, a Master in Art and New Technologies and a PhD from Central Saint Martins with a thesis titled ‘Space dramaturgy: exploring the performativity of space in interactive art’.
Since 2006 she has collaborated and developed artworks with the support of institutions such as Medialab Prado and La Casa de Velazquez both located in Madrid. One of the projects created with the support of Medialab Prado received the Young Creatives 2009 award (Portugal) of best digital artwork and was awarded a Doctoral scholarship by the Foundation for Science and Technology in Portugal.
For over a decade, Carla has been experimenting and collaborating within many different fields, but her current work is mainly focused on performance, technology, interactive art and spatial design using dramaturgy as a methodology to bring all these different disciplines together.