Introduction to Unity and VR
Our Introduction to Unity and VR course covers the six main steps in the creation of a Virtual Reality desktop app. First, students will dive into Unity to get to know the interface and its main components. Then, participants will learn how to create a 3D environment. Next, the group will take a look at scene lighting and asset animation, followed by learning how to create a navigation system to facilitate VR locomotion. You will reuse and create scripts to make interactable objects and to trigger content such as sound, video and animations. Finally, students will prepare and publish a desktop app for both MAC and PC.
- Design and build a VR enabled environment
- Using 3D assets
- Sound FX
- C# scripts
By the end of the course you will be able to:
- Design and build an interactive VR enabled experience that can be run on both MAC and PC computers
- Import and manage different types of content such as 3D models, 3D animations, sound files and video
- Reuse existing code and to create simple scripts to control and interact with the 3D environment
This is an entry-level course, no previous experience using VR, Unity or scripting is required. It is ideal for artists, graphic designers, animators and filmmakers interested in the creation of interactive VR content. Participants should be able to demonstrate having some experience with creative digital software such as Photoshop, Illustrator, Premiere or 3D modelling/animation software.
Participants must bring their own laptop (MAC or PC is fine, we recommend no more than 5 years old), with at least 20 GB of free HD space and a wheel mouse.
Follow up courses
Alejandro Escobar is a visual artist with a 12 year career exploring and questioning the nature of images. His work has been exhibited in Colombia, USA and the UK. Since 2015 he has been exploring Virtual Reality and has produced and internationally exhibited immersive experiences at a range of venues including: Tate Exchange, Camberwell College of Arts, Explora Park, Columbia, and The International Image Festival 2018 in Colombia. Recent projects include Public Transport VR.
Alejandro graduated from an MA in Fine Art Digital in 2017 with an A+ and has since been successfully delivering VR workshops. He has recently relocated in London, after being granted an Exceptional Talent Visa endorsed by the Arts Council in recognition of his work. Alejandro currently works as a VR Specialist Technician at LCC and is also an active member of the Digital Maker Collective at UAL.