Autodesk 3ds Max: Introduction
3ds Max, an industry standard CGI software, provides powerful, integrated 3D modelling, animation, and rendering tools which enable you to focus your energy on creative, rather than technical challenges.
This course runs over five days and has been designed for professional architects, artists, designers and photographers with an interest in generating high quality CGI scenes using 3ds Max. It is a practical introduction that will get you up and running with the essential elements required for 3D games, architectural visualisation and film. Taught through a series of demonstrations and exercises, this practical skills-based course will introduce you to multiple modelling processes, lighting, texturing, and animation techniques.
- Essential elements required for 3D games
- Architectural visualisation and film
- Multiple modelling processes
- Animation techniques
By the end of this course you should be able to:
- Place textures onto models using mapping controls.
- Apply light to a scene and get the lights to interact with textures.
- Create well-composed animated renders.
Who Should Attend
Architects, artists, designers, photographers, and enthusiasts with an interest in generating high quality CGI scenes.
Beginner: You do not need any previous experience of using 3ds Max but you should have some experience of using computers for art or design and proficiency in Adobe Photoshop.
Follow Up Courses
After you have completed this course you may want to continue your education in 3ds Max with Autodesk 3ds Max: Lighting And Rendering or Autodesk 3ds Max: Character Development And Animation at LCC.
We also offer bespoke Autodesk 3ds Max courses for groups, individuals and businesses. To find out more, visit our Customised Training page
This course will be taught by a respected industry expert.