Animation: Beginners is an exciting short course packed with timeless animation principles that can be used for more traditional character animation or adapted for a more contemporary use in motion graphics projects. During this three-day course, you will start with the 12 Principles of Animation, adapting their dynamism to producing character turnarounds and expression sheets following industry-standard rules. You will also get the chance to prepare a dynamic-looking portfolio with your creations and hone your skills at developing characters, content and assets that will enhance your animation, illustration, comics and toys design.
Through a series of lectures and workshops you will develop the principles further through character movement principles and lines of action, these invaluable animation tips and tricks go beyond technical skills and form an important part of the armour of visual artists and designers that create visual narratives.
Please note: in this short course we will cover the groundwork and fundamentals of animation principles and create drawing content; we will not produce animation.
- Animation principles
- Portfolio preparation
- Character development
- Character Movement Principles
- Expression sheets
By the end of this course you should be able to:
- Understand the 12 Principles of Animation
- Create and develop dynamic character sheets and poses
- Prepare content for your portfolio following industry-standard principles to develop further into animation
Who Should Attend
Suitable for anyone interested in animation or starting a career as an animator.
We also offer Animation bespoke courses for groups, individuals and businesses. To find out more, visit our Customised Training page.
Francesco de Manincor is a character designer, animator and illustrator with a broad experience in visual storytelling, from storyboarding to animation. After studying Fine Arts and Art Direction, and working in comics, illustration and visual communication in his native Italy, Francesco moved to London and for the past 15 years has worked on commercial projects and taught digital media, design and animation, creating visual content, illustrations and concept art, editing videos, motion graphics, and designing characters for print and product applications.
Francesco likes to start by exploring ideas drawing on paper, to then complete production and post-production using digital tools, for the unbounded possibilities that these offer. He believes that it's all about realising our vision, about storytelling, to captivate and engage the viewer and create that little bit of magic.