Tobias Revell

Profile image of Senior Lecturer Critical and Digital Design

Senior Lecturer Critical and Digital Design

London College of Communication


Tobias Revell is an artist, designer and graduate of BA (Hons) Design for Interaction and Moving Image at London College of Communication. He is Course Tutor for both BA (Hons) Information and Interface Design and BA (Hons) Interaction Design Arts.

He's been teaching the course since graduating from the Royal College of Art's Design Interactions MA. 

Tobias is a practising critical designer and artist, exhibiting regularly worldwide, most recently at Transmediale in Berlin, The St Etienne Triennial, Z33 in Belgium, Ars Electronica, Science Gallery, Dublin, V2 in Rotterdam and the Venice Architecture Biennale.

He has delivered keynotes and lectures at conferences such as Web Directions, Impakt, Transmediale, IMAL, FutureEverything and Improving Reality. He regularly writes essays and articles for design journals like BRCKET, Dirty Furniture and Amateur Cities. His work spans media from installations and prototypes to films studying relationships between territories and geographies of different structural frameworks, and stories of myth magic and hauntology in our relationship with technology. 

Tobias is also co-founder of international research consultancy Strange Telemetry and one-half of the curatorial team Haunted Machines. He is currently pursuing a PhD at Goldsmiths.

Research interests

Hauntology, rendering, virtual reality, critical and speculative design, digital design, critical technology, infrastructure, systems theory, design and politics.

Research statement

My research covers several areas. My PhD is examining how design instantiates and communicates the fragmented and layered nature of connected technologies. This is often through the use of occult allusions and imagery. In this way, it builds myths that black box the real nature of these technologies.

Using practice as research I aim to use critical and speculative design approaches to imagine new ways that design might be used to communicate the increasingly alienating landscape of connected and networked devices that break from the traditions of sole ownership and utility and introduce problems of agency and control into everyday life.

Other areas of practice research include Designed Conflict Territories – a series of projects, essays and talks exploring how networks reconfigure political geography providing opportunities for subversion and exploitation by new types of polities formed in the gaps between traditional institutions and networks.

I’m also in the process of producing several projects and have written extensively about the growing significance of rendering technologies in how we relate to ‘the future’ and the machines that are meant to populate it. Particularly with regard to how rendering becomes a tool for enforcing political ideologies.