Digital Design and Media Software Training
Bespoke training classes in a whole range of software packages from Adobe, Autodesk, Apple, Maxon, Quark and many more.
From the start our expert tutors will work with you to tailor the training to make sure you get the most value from it. We will teach you on the version of software you have and will base training exercises around current projects you are working on – so the advantage starts straight away.
Classes can take place in your offices for your convenience or in our top-notch digital training suites in central London. Inspired by LCC students and designed by the architects behind Google's offices our Digital Space is a great place to learn and collaborate.
Training courses available in:
- Adobe Creative Suite and Adobe Creative Cloud: Audition, InDesign, Illustrator, Lightwood, Muse and Photoshop
- Autodesk 3DS Max
- Autodesk Maya
- Apple Final Cut Logic
- Maxon Cinema 4D
- Microsoft XNA Developers' Tools including; Visual C# and Kinect SDK, Android SDK, Unity
Who is it for?
This training is great for designers and producers who want to use the latest industry-standard software features to bring their ideas to life. It is also ideal for administrators, marketers and other professionals who want to software to produce reports, create content and edit images.
Zak Peric is a freelance artist, senior lecturer, co-ordinator and trainer, teaching for London College of Communication, Tower Hamlets College, Media Training and Life Long Learning-Tower Hamlets. Throughout his fourteen years of working in the education/design industry he has taught many different disciplines within creative arts. In addition he delivers Apple training for Apple Motion and writes creative computing and design software reviews.
Christos is a 3D and Digital Media Lecturer, delivering software training in the creative arts. He supports animation students working as an animation technician at the London College of Communication / University of the Arts London. Christos has worked on design projects creating CGI walkthrough’s, urban design models for new public spaces, including having worked on a project for the 2012 London Olympics. He has contributed to blogs writing about animation and technology.