Summer: Games Design
An intensive, immersive course that will introduce you to the creative possibilities of game production. You will be taught by tutors with loads of experience in the theory and practice of games,and you will have the chance to work in our purpose-built games studios...
An intensive, immersive course that will introduce you to the creative possibilities of game production. You will be taught by tutors with loads of experience in the theory and practice of games,and you will have the chance to work in our purpose-built games studios. By the end of the course you will have an understanding of the rules and logic of games and how these can be developed through programming into engaging games.
During the course you will work on individual and group projects, take part in discussions and visits a range of exciting digital exhibitions and studios in London. It is a hands-on course that will give you the skills and knowledge you need to begin thinking like a games designer.
- Develop your ideas through observation, research and physical prototyping
- Develop 3D modelling software and presentation skills appropriate to your project
- and create a basic physical game prototype
- Present your ideas and design development
- An ability to research ideas that can be developed into games (Research, Analysis)
- Apply skills in communication, problem solving, critical evaluation and teamwork by creating and testing games (Technical Competence); (Experimentation); (Communication and Presentation)
- An ability to communicate ideas and concepts through 3D animation and physical prototypes (Communication and Presentation)
This summer school is based on classes from BA Games Design, if you need any supporting documentation to convert this into credit for your home university we can provide that for you.
Week One (4th to 8th July)
Monday: Welcome to LCC, tour of College and facilities. Lecture and workshop exploring the challenge of games, and rules of play.
Tuesday: Game concept development - ideas generation
Wednesday: Interactive design - the psychology of games, designing the experience of play.
Thursday: Project research trip to a gallery or venue in London. Details to be confirmed.
Friday: Game concept development - game design documents.
Week Two (11th to 15th July)
Monday: 3D Modelling, constructing and texturing game elements.
Tuesday: 3D Modelling workshop, character design and build.
Wednesday: 3D Materials lighting and rendering workshop.
Thursday: Character animation workshop.
Friday: 3D lighting and rendering workshop workshop. Export to Unity workshop.
Week Three (18th to 22nd July)
Monday: Present progress report for individual project to be delivered at the end of the week.
Tuesday: Group discussion practical game design theories.
Wednesday: Physical prototype development.
Thursday: Physical game testing and development.
Friday: Presentation and crate of games, exhibition and graduation party.
Please see our sample course handbook for more course information. Rooms and tutors will be added shortly.
Academic - You should have some prior study in design and drawing skills, but do not need to have studied Games Design before. If you have questions about your academic background, please email email@example.com.
English - You should be proficient in written and spoken English and be able to participate in group discussions and make presentations. As a guideline we would expect you to have an IELTS score of 6.0. The Language Centre at University of the Arts London offers English courses for overseas students.
How to Apply
To apply for this course please complete the Study Abroad Application Form.online. If you have any questions, please contact the UAL Study Abroad team at firstname.lastname@example.org.
Details for booking
Alternative Dates and Times
If no dates are showing then please 'Enquire about this course' using the link below and we will contact you when new dates are published.