Autodesk Maya: An Introduction
This course is a great introduction to Autodesk Maya 3D animation, the software behind Frozen and the special effects in Game of Thrones. Taught through demos and hands-on workshops, by the end of the course you will be able to create a simple 3D environment with texture and light...
Taught by: Christos Sfetsios.
This course is a great introduction to Autodesk Maya 3D animation, the software behind Frozen and the special effects in Game of Thrones. Taught through demos and hands-on workshops, by the end of the course you will be able to create a simple 3D environment with texture and light.
Maya 3D animation, modelling, simulation and rendering software offers artists a comprehensive creative tool set. These tools provide a starting point to realise your vision in modelling, animation, lighting and VFX. You will get to grips with Maya's interface, learning how to navigate the interface, use various tools, edit objects and setup a scene with lights.
- View Menu Options
- Shading Menu Options
- Filters and Tear off
- Setting up the Project
- Creating Objects
- Basics of Selection
- The Pivot Point
- Shading Terminology
- Applying Basic Shaders
- Using File Textures
- Light Types
- Light Attributes
- Lighting the Scene
- Adding Shadows
- Adding a Camera
- Render Globals
- Batch Rendering
- Using FCheck
By the end of this course you should be able to:
- Navigate the software comfortably
- Create an environment that is textured and lit
- Understand how 3D design software is used in film and TV
Who Should Attend
This course is suitable for you if you are an aspiring 3D Artist, Animator, Designer, Graphic Designer, Illustrator and Film Maker who wants to expand their knowledge base of animation and 3D software.
Beginner: You should have basic computer skills and preferably some Photoshop or Illustrator skills.
Please bring a hard drive and a USB memory device to save your work.
Christos is a 3D and Digital Media Lecturer, delivering software training in the creative arts. He supports animation students working as an animation technician at the London College of Communication / University of the Arts London. Christos has worked on design projects creating CGI walkthrough’s, urban design models for new public spaces, including having worked on a project for the 2012 London Olympics. He has contributed to blogs writing about animation and technology.