Graphic Novels and Comic Book Art
Learn the process of creating graphic novel-style sequential art. Topics include story development, storyboarding, page layout design, inking, lettering and colouring. You will learn how to develop a story from your initial ideas through to a fully rendered page, via class exercises, individual exercises and one-on-one discussion with the tutor...
Taught by: Matt O'Dell.
Learn the process of creating graphic novel-style sequential art. Topics include story development, storyboarding, page layout design, inking, lettering and colouring. You will learn how to develop a story from your initial ideas through to a fully rendered page, via class exercises, individual exercises and one-on-one discussion with the tutor. The course begins with freehand drawing techniques and ends with time-efficient digital methods using Adobe Photoshop and Illustrator. As the course finale, students will receive a colour A3 print of their finished work.
Students will gain an understanding of scene composition, page design and character creation for comic books. Students will leave the course with a finished page strip of comic book art, together with a full set of handouts on all topics discussed. This will provide a firm foundation for application to further illustration courses, self-publishing your own web comic or developing a portfolio for work in related industries such as video games.
Who Should Attend
Anyone who wants to learn about the process of creating comics and graphic novels, or those looking to build a portfolio of sequential artwork to apply for a further cartooning or illustration course. The general principles of this course apply to manga as much as superhero, funny animal or underground comics.
'The tutor was very good, constantly working on supporting the students and helping generate ideas to improve the story or pictures.' - Anon
'The general principles of this course apply to manga as much as superhero, funny animal or underground comics. You don’t even need to be amazing at drawing to be on here, everything was nicely paced and incredibly helpful and if I could do this full time I would have stayed forever! Fun tutor, fun course, met the most loveliest and talented people! I would recommend this to absolutely anyone and everyone! ' - Anon
Matt O’Dell has been teaching the Graphic Novel and Comic Book Art short course for over five years. When not at Chelsea, he works full-time as a Teaching Fellow / Technician at the University of Surrey, where he teaches design, animation and a wide range of Adobe CC and Autodesk software. He previously taught the asset creation modules of the Games Design BA at Brunel University, and has worked commercially as a 2D / 3D video games artist and user interface designer.
When not teaching he enjoys painting sci-fi scenes on his Wacom tablet, and increasingly, an iPad Pro.
Please bring the following materials with you on the first day:
2 - 3 examples of your previous work, which may help to inform your development
Sketchbook (no larger than A3)
Selection of drawing pencils (H/HB/2B)
Any other drawing materials you are comfortable working with, such as charcoal
Colour materials you are comfortable using (e.g. coloured pencils, felt tips, watercolours etc)
Eraser and pencil sharpener
Clear plastic ruler 30cm
1GB USB memory stick
Laptop, iPad or tablet for research and reference (optional)
If you have a graphics tablet, you may also wish to bring this on the last day of the course
Please note that most materials needed for the short courses are available at the Chelsea College of Arts' Art Shop. Please contact the Art Shop directly for opening hours and availability.